[Installation]
- Android
Import .dff and .col inside "gta3.img" folder to gta3.img archive using GTA Img Tool.
Don't forget to rebuild the .img.
Import texture inside "gta3.txt" folder to gta cache using TXD Tool.
Import setting 
Without alpha/uncompressed32bpp
Just add/overwrite •
Enable Camnorm x

Move folder "data" to game directory.
Open "lines.txt" and copy the text line to your gta.dat.
the line itself should be at the end of the default line.

- PC
Put folder "Instrument Lighting System" into modloader.


- P2DFX - SALodLights.dat
Replace the current SALodLights.dat in your Projects2dfx mod with the one from this folder.


[Info]
This is an Update of My Preset of P2DFX.
Preset V(the fifth preset)

I spent some of my time learning about the Instrument Lights System(ILS) which is a lighting that is used in airports to help/guide Pilot to land their plane.
but i still do not quite understand, hua hua〜⁠(⁠꒪⁠꒳⁠꒪⁠)⁠〜

The light maps are copied from GTA V Los Santos Int. Airport, oh also the model itself is copied.

For now the ILS are only on Los Santos Int. Airport.
Have any idea, suggestion or anything to improve this mod, just comment on the video or post of this mod.


model and mapping: ARM
texture: GTA V

model id used: 19950 - 19953


[Recommended]
This is a recommendation mod.



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